The logic of magic, folklore and fairy tales always seems perfectly reasonable and intuitive to me... right up until I need to make something very specific happen in a story, and get flabbergasted realizing that I have no idea how to come up with the details of what I'm imagining. It's not exactly as though there's a good way to Google "a spell to put your enemy into a bottle."
Although trying does get some interesting Vodoun websites. :P
Oh well, on with it - I know I'll just get myself utterly distracted by research if I keep going like this, so I'll just have to settle for whatever pops into my head.
Although trying does get some interesting Vodoun websites. :P
Oh well, on with it - I know I'll just get myself utterly distracted by research if I keep going like this, so I'll just have to settle for whatever pops into my head.
no subject
Date: 2009-11-10 05:37 am (UTC)If it's the latter, I may be able to help... I tend to be really good at working within those sorts of constraints. Probably due to a decade of programming experience. :D
In this case, depending on what specific folklore you're working with, one way would be a "voodoo" type of approach, where you create a miniature of your target, put it in the bottle, and then swap the real one for the miniature. Another way is to manipulate a portal - say, the door to a room he enters frequently - so that it points into the bottle instead of into the room. (Again, in particularly sympathetic systems, this tends to work better if you construct a miniature of the room in question inside the bottle.)
no subject
Date: 2009-11-10 10:08 pm (UTC)Thanks for the suggestions, though! :)